
DYNASTY WARRIORS 8 EMPIRES PS4
Speaking of smooth, there is better anti-aliasing (FXAA) on the PS4 version and it helps the characters, clothes and armour – all ornately designed – thankfully stand out. Did we mention that characters alternate between casting and not casting shadows? It’s funny at best and embarrassing at worst.

While persistent in both versions, the PS4 at least has smoother looking shadows. There’s also the issue of shadow dithering, which can best be noticed by shadows “shimmering” even as characters stand still.
DYNASTY WARRIORS 8 EMPIRES PS3
Texture quality is bland, despite looking noticeably better than the PS3 version environments lack detail of any kind, making the maps little more than huge arenas you skitter around and the level of detail faces severe issues throughout. How superior? It feels like the Xbox One version is from the previous generation of consoles. Sure, it’s stable enough at times, even as you’re cutting up 500 enemies at once but in terms of quality, the PS4 looks superior.
DYNASTY WARRIORS 8 EMPIRES 1080P
Select 1080p for best possible quality.ĭynasty Warriors 8: Empires runs at 1080p resolution on both Xbox One and PS4 but neither runs at 60 frames per second. Head to head video comparison between the PS4 and Xbox One versions of Dynasty Warriors 8 Empires. What’s even more sad is how this isn’t even a good looking game to begin with, whether you’re playing it for more than an hour out of some deep sense of social responsibility and/or self-loathing, but we’ll get to that. By comparison, Dynasty Warriors 8: Empires slaps a 1080p resolution on the PS4 port and then strips away anything noteworthy in visuals before bringing it to the Xbox One. For a series that is most popular in Japan, why release an Xbox One port in a region where the console is struggling? For that matter, why make this port a complete and unmitigated mess compared to the PS4 port? It’s bad enough no one wants to buy an Xbox One in Japan but why not actively work towards driving consumers towards the PS4?Įnough has been said about Capcom’s cross-generational development on Resident Evil: Revelations 2 and how it really could have improved the visuals on Xbox One/PS4 rather than adding a few bells and whistles on top of the previous gen versions. This isn’t even saying anything about the audience Dynasty Warriors 8: Empires is meant to cater to on the Xbox One. However, in many ways, Dynasty Warriors 8: Empires epitomizes the somewhat questionable approach taken by Japanese developers in “remastering” their older titles. It’s meant to bring a strategy/RPG/management bent to the proceedings, giving some sort of volume to the mindless, repetitive third person hacking and slashing.

For those confused on how it differs from vanilla Dynasty Warriors 8 (we’re not even going to attempt to explain how it’s different from previous numbered entries), Empires functions as an expansion of the core experience. Dynasty Warriors 8: Empires on the Xbox One is an extremely disappointing port.
